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RB’s Chandelier in DiCaprio’s “Inception”.
I was watching the making of Inception on youtube when I noticed a similar chandelier. Here’s the link to the video …..second clip. Time: 0:40 secs
Tropical Hut
Yet another study of Fresnel reflections. Application of VRayFur for the thatch roof, Vray-Displacement for the sea and beach sand. HDRI backdrop as a light source for realism. Partly Modeled in Chief Architect and 3dsMAX, raytraced with Vray. – Courtesy of www.jintudesigns.com
Rendering time only took 3mins, 23 secs on a 800×500 pixel frame.
Posted in Effects
Tagged Chief Architect, Displacement, Fresnel, HDRI backdrop, vrayfur
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Global Warming – Let’s Prevent It.
Again, I’m testing Fresnel Reflection on the water but came up with this. Isn’t this a grim scenario? Let’s help protect mother nature.
Kitchen Rendering with 3d model of a woman
Just trying out a 3d woman that I’ve found on www.freeitsolutions.com. This kitchen design is from Google image search, copied and rendered it. I applied Fresnel on all reflections except for the window glass. I was surprised that the rendering time went down from 27 minutes to only 10 minutes and 47 seconds.
I guess I’ll be using Fresnel reflections a lot!!
3d Architecural Rendering – Winterscape by Jintu
3d architectural rendering of a Canadian house in winter, house model was done in Chief Architect software version 10-8A, ray traced in Max via Vray. Composite map browser was use for the snow texture, “falloff” for the opacity and “smoke” for bump and applied tire tracks bump map for the displacement.
Brick and Stone House Rendering
Rendering of a classic house, designed by an American architect. Foreground trees are specifically placed according to the photos provided by the home owner.
How to Eliminate Unrealistic Shadow from a Light Source. Max Tutorial # 1
Shadows from a light fixture such as a chandelier is unreal. Image 1 demonstrates what it looks like when rendered with Max / Vray.
To get rid of the unwanted shadow we must select the offending object, the chandelier, by right clicking it for its properties. (see Figure 1)
Click Properties and uncheck “Cast Shadows” (see Figure 2)
Render the scene again. See Image 2 below for the result. You will notice that only the chandelier does not cast shadows.
Note: You may also eliminate shadows from a light fixture by creating soft shadows but the render time will triple and you will have to increase intensity of the light source.
I used a single omni light for this simple tutorial, you may use any light source that’s appropriate.
Cheers!












